A few rough assets

I made a few assets for my bird-seller’s stall today, well, base meshes at least. They are nowhere near done, it is time to sculpt and texture these guys! I like sculpting animals, and I can’t wait to do the featherless duck and chicken.  The bamboo/fishnet cage is pretty much finished besides texturing, though I ...

Modularity

I will be using modular pieces for the Asian buildings (I may have decided on Chinese) in my demo reel, to save me time and to save polygon/texture expenses (as 12 100% different buildings will take up a lot more memory than 12 buildings sharing the same pieces and basic textures) I’m practicing now, as ...

Blocking in demo reel

Posted by on Sep 1, 2010 in Demo Reel, Second Semester Work | 2 Comments

I’ve started blocking in my oriental marketplace scene for my environment demo reel. I’m not to happy with the ground shape/layout for some reason, I think perhaps because the dock area isn’t big enough before it turns into market. Down below by the ships there are going to be fish and seafood vendors, huge baskets ...

I’ve been on Vacation! A quick update

Posted by on Aug 13, 2010 in Demo Reel, Second Semester Work | 2 Comments

I was visiting family back in Alaska for a bit and got caught up, so lacking in posts recently. Back to work! Here is a quick status update. It finally came time for our semester to pitch our demo reel proposals, and after much research and stress and agony, I have finally decided what I ...